Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and w … | Continue reading
'A Natural History of Networks / SoftMachine' is an electrochemical algorithmic performance that probes an alternative computational and technological material regime. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by panGenerator, | Continue reading
Created by Artem Stepanchuk, 'The Transcriptions of Space' is an experimental application (PWA) developed using deep learning algorithms that demonstrates the ability of artificial intelligence to realize the inherent human creativity. | Continue reading
Created by Saurabh Datta, 'mi/e-metic self' is an installation that represents a sculptural being, a memetic representation of an evolved us. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
HOLO is ending the year with a bang: a new website. Launched six weeks ago, HOLO.mg expands the print magazine into a more robust, ‘always on’ editorial and curatorial platform. Already a hub of activity, two major research projects are underway, and a slate of new stories and fa … | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Matteo Zamagni, this video speculates the shift from organic to electronic evolutionary processes. Cybernetic organisms, partly made of organic structures and part electronic components respond to their environment in a variety of ways at an ever-increasing speed. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Four projects by students at ECAL (Media Interaction Design) explore the possibilities of VR. From alternative interfaces and public space to architectural interface and what its like to experience the environment of yellow ants. | Continue reading
Four projects by students at ECAL (Media Interaction Design) explore the possibilities of VR. From alternative interfaces and public space to architectural interface and what its like to experience the environment of yellow ants. | Continue reading
Created by Aurélien Pellegrini at ECAL , 'Pump and Surf' encourages internet users to find out how much energy is spent when they are surfing the internet. The user is asked to make a physical effort equal to the energy required to convey the data that will enable the site to be … | Continue reading
Created by Aurélien Pellegrini at ECAL , 'Pump and Surf' encourages internet users to find out how much energy is spent when they are surfing the internet. The user is asked to make a physical effort equal to the energy required to convey the data that will enable the site to be … | Continue reading
Hobbes, a design and animation studio out of Detroit, MI, partnered with VWLS and Firefly Drone Shows to produce the music video for “High in Heaven,” performed and shot by drones. | Continue reading
Hobbes, a design and animation studio out of Detroit, MI, partnered with VWLS and Firefly Drone Shows to produce the music video for “High in Heaven,” performed and shot by drones. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
'Invisible Network' is a portable device that makes communication between machines perceptible and tangible. This device acts as a mediator between the user and the machines that surround him. Through its screen, it indicates the relations that it maintains with its personal envi … | Continue reading
'Invisible Network' is a portable device that makes communication between machines perceptible and tangible. This device acts as a mediator between the user and the machines that surround him. Through its screen, it indicates the relations that it maintains with its personal envi … | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Ksawery Komputery, the work is comprised of is a video and the promotional website for Sai Ga, taking on the graphic theme and having a close look at pixels. | Continue reading
Created by Ksawery Komputery, the work is comprised of is a video and the promotional website for Sai Ga, taking on the graphic theme and having a close look at pixels. | Continue reading
Created by Vienna based Depart, 'The Entropy Gardens' is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception. | Continue reading
Created by Vienna based Depart, 'The Entropy Gardens' is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception. | Continue reading