The company will use the money for further development of its open AI models. | Continue reading
An internal memo sent by Meta’s VP of Metaverse suggests that Horizon Worlds has too many quality issues and even the team that is developing the app doesn't use it very much. | Continue reading
The creator Adam Pickard used 57 prompts and the tool's inpainting feature. | Continue reading
The company blames this decline on the economic slowdown as well as foreign currency exchange pressure. | Continue reading
The contract between Ive and Apple was coming to an end in the summer of 2022 and the parties decided not to renew it. | Continue reading
The algorithm can recreate both the object's geometry and material. | Continue reading
Researchers managed to manipulate objects without touching them. | Continue reading
Sahaar Chhabra talked about the workflow behind the Darkroom project, explained how the surface variation was achieved, and shared the details of the lighting setup and color grading. | Continue reading
This project marks the first time the DALL-E 2 neural network was used for that purpose. | Continue reading
The Android app allows you to control your character. | Continue reading
Here's what some of the famous paintings could have looked like had they been bigger. | Continue reading
Have a look at Project Witch, an eerie swamp environment made by Guillermo Moreno Alfaro. | Continue reading
You can now create your own game about giant ninja rabbits. | Continue reading
The Japanese developer and publisher announced its plans to increase its Japanese staff base salaries by 30% and establish a new bonus system. | Continue reading
From Firefox to Safari: all major browsers can now render graphics. | Continue reading
Check out this breathtaking UE-powered scene, created by Michael Gerard. | Continue reading
The network can handle topological variations by modeling a family of shapes in a higher-dimensional space. | Continue reading
The resulting images are mind-blowing for a camera this small. | Continue reading
The improvements from Cycles X will be featured in the upcoming Blender 3.0 release. | Continue reading
The company plans to spend the money on building a real-world metaverse. | Continue reading
Check out a neat tool allowing you to generate variations in no time. | Continue reading
The company plans to spend even more in subsequent years. | Continue reading
The entire map of Tamriel has been recreated using a laser cutter. | Continue reading
This number makes HP: Magic Awakened China's top-grossing mobile game. | Continue reading
Flex – a new pay-as-you-go system by Autodesk – aims to provide clients with more flexible payment options. | Continue reading
Check out this cool fan trailer that shows how Bioshock could have looked like had it been released now. | Continue reading
Standard presentations are too boring without AI digital doubles. | Continue reading
Here's a new game for all comic fans out there. | Continue reading
The research team presented a powerful new approach. | Continue reading
After almost a year since its announcement, Pixar has finally released RenderMan for Blender, alongside RenderMan 24 itself. | Continue reading
Digital Foundry published an article sharing the results of their test run of the PS5 and Xbox Series X games on Sony's GDM-FW900 CRT Monitor. | Continue reading
A team of researchers from Intel Labs presented a new approach that can greatly upgrade the look of synthetic images. | Continue reading
These renders look like real photos taken with an old camera. | Continue reading
Today we're going to look at some of the most advanced water simulation cases inside Houdini, Unreal Engine, Unity, and other toolkits. | Continue reading