Stable Diffusion Creator Secures $101M in a Funding Round

The company will use the money for further development of its open AI models. | Continue reading


@80.lv | 1 year ago

Horizon Worlds Has Too Many Issues and the Team Building It Barely Use It

An internal memo sent by Meta’s VP of Metaverse suggests that Horizon Worlds has too many quality issues and even the team that is developing the app doesn't use it very much. | Continue reading


@80.lv | 1 year ago

Powers of Ten Reimagined Using DALL-E 2's AI

The creator Adam Pickard used 57 prompts and the tool's inpainting feature. | Continue reading


@80.lv | 1 year ago

Meta Reports Its First-Ever Quarterly Revenue Decline

The company blames this decline on the economic slowdown as well as foreign currency exchange pressure. | Continue reading


@80.lv | 1 year ago

Apple Has Ended Its Partnership with Jony Ive

The contract between Ive and Apple was coming to an end in the summer of 2022 and the parties decided not to renew it. | Continue reading


@80.lv | 1 year ago

AI Algorithm Can Create Digital Copies of Real-World Objects

The algorithm can recreate both the object's geometry and material. | Continue reading


@80.lv | 1 year ago

LeviPrint: Using Acoustic Levitation to Assemble Parts

Researchers managed to manipulate objects without touching them. | Continue reading


@80.lv | 1 year ago

Creating Resident Evil 2-Inspired Darkroom in Unreal Engine 5

Sahaar Chhabra talked about the workflow behind the Darkroom project, explained how the surface variation was achieved, and shared the details of the lighting setup and color grading. | Continue reading


@80.lv | 1 year ago

Cosmopolitan Used DALL-E 2 AI to Generate a Magazine Cover

This project marks the first time the DALL-E 2 neural network was used for that purpose. | Continue reading


@80.lv | 1 year ago

Stepl: Play Games While Working Out

The Android app allows you to control your character. | Continue reading


@80.lv | 1 year ago

Famous paintings made bigger with DALL-E 2

Here's what some of the famous paintings could have looked like had they been bigger. | Continue reading


@80.lv | 1 year ago

A Resident Evil-Style Swamp Scene Created in UE4

Have a look at Project Witch, an eerie swamp environment made by Guillermo Moreno Alfaro. | Continue reading


@80.lv | 1 year ago

Overgrowth Game Engine Open Sourced

You can now create your own game about giant ninja rabbits. | Continue reading


@80.lv | 1 year ago

Capcom to Raise Its Employee Salaries by 30% in Japan

The Japanese developer and publisher announced its plans to increase its Japanese staff base salaries by 30% and establish a new bonus system. | Continue reading


@80.lv | 2 years ago

WebGL 2.0 Is Now Supported in All Major Browsers

From Firefox to Safari: all major browsers can now render graphics. | Continue reading


@80.lv | 2 years ago

The Witcher 3-Inspired Scene Made in Unreal Engine

Check out this breathtaking UE-powered scene, created by Michael Gerard. | Continue reading


@80.lv | 2 years ago

Google's Neural Network for Reconstructing Dynamic Scenes

The network can handle topological variations by modeling a family of shapes in a higher-dimensional space. | Continue reading


@80.lv | 2 years ago

Scientists Create Salt Grain-Sized Hi-Res Camera

The resulting images are mind-blowing for a camera this small. | Continue reading


@80.lv | 2 years ago

Blender Releases an Overview of Its Cycles X Renderer

The improvements from Cycles X will be featured in the upcoming Blender 3.0 release. | Continue reading


@80.lv | 2 years ago

The Developer of Pokémon Go Raises $300M

The company plans to spend the money on building a real-world metaverse. | Continue reading


@80.lv | 2 years ago

Free Post-Soviet Building Generator for Blender

Check out a neat tool allowing you to generate variations in no time. | Continue reading


@80.lv | 2 years ago

Facebook's XR Investments to Surpass $10M in 2021

The company plans to spend even more in subsequent years. | Continue reading


@80.lv | 2 years ago

A Reddit User Has Created a Laser Cut Map of the Elder Scrolls World

The entire map of Tamriel has been recreated using a laser cutter. | Continue reading


@80.lv | 2 years ago

Harry Potter Magic Awakened Generated $22.7M in One Week

This number makes HP: Magic Awakened China's top-grossing mobile game. | Continue reading


@80.lv | 2 years ago

Autodesk Reveales Their New PAYG Pricing System

Flex – a new pay-as-you-go system by Autodesk – aims to provide clients with more flexible payment options. | Continue reading


@80.lv | 2 years ago

Bioshock Reimagined in Unreal Engine 5

Check out this cool fan trailer that shows how Bioshock could have looked like had it been released now. | Continue reading


@80.lv | 2 years ago

Ernst and Young Is Using Deepfakes to Talk to Clients

Standard presentations are too boring without AI digital doubles.  | Continue reading


@80.lv | 2 years ago

Chains of Fury: An Upcoming FPS with Comic Book Style

Here's a new game for all comic fans out there. | Continue reading


@80.lv | 2 years ago

Google's New Approach to Image Super-Resolution

The research team presented a powerful new approach. | Continue reading


@80.lv | 2 years ago

Pixar Has Released RenderMan for Blender

After almost a year since its announcement, Pixar has finally released RenderMan for Blender, alongside RenderMan 24 itself. | Continue reading


@80.lv | 2 years ago

Testing Playstation 5 and Xbox Series X on an 18-Year-Old CRT

Digital Foundry published an article sharing the results of their test run of the PS5 and Xbox Series X games on Sony's GDM-FW900 CRT Monitor. | Continue reading


@80.lv | 2 years ago

A Convolutional Network Enhances Photorealism in GTA V

A team of researchers from Intel Labs presented a new approach that can greatly upgrade the look of synthetic images.  | Continue reading


@80.lv | 2 years ago

Stunning Photoreal Renders in Blender by Blitter

These renders look like real photos taken with an old camera. | Continue reading


@80.lv | 3 years ago

Water Simulation Cases in Houdini, Unity and Unreal

Today we're going to look at some of the most advanced water simulation cases inside Houdini, Unreal Engine, Unity, and other toolkits.  | Continue reading


@80.lv | 3 years ago

Noita: A Game Based on Falling Sand Simulation

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@80.lv | 4 years ago

Simon Stålenhag's Electric State Redone in Unreal Engine 4

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@80.lv | 5 years ago

Cascadeur: physics-based character animation tool

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@80.lv | 5 years ago

Procedural House Production

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@80.lv | 5 years ago

Mode-Adaptive Neural Networks for Quadruped Motion Control

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@80.lv | 5 years ago

How Voxels Became 'The Next Big Thing'

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@80.lv | 5 years ago