In which famed designer Stone Librande chronicles the design process of SimCity (2013) and the one-page design paradigm. | Continue reading
Those sales were delivered across three console generations. | Continue reading
We're breaking down what developers need to know about working with localizers to bring their games to different languages. | Continue reading
Plus: You need to listen to the new single from The Avalanches. | Continue reading
The company's annual hardware forecast remains unchanged despite that downturn. | Continue reading
Tripledot says the acquisition will better position it in 'the age of AI in gaming' and give it access to talent in Israel. | Continue reading
Some of those departing worked at the Washington studio for multiple years. | Continue reading
The 'extended preview' will be available exclusively on Netflix for six hours before heading to YouTube. | Continue reading
The indie publisher claims public trading has created a 'valuation disconnect that does not take account of the lifetime and long-tail revenue delivery inherent in the video games business.' | Continue reading
The news comes a year after Secret Mode laid off a 'small number' of staff when it went independent. | Continue reading
The Microsoft-owned studio says its current benefits are 'in line with, or exceed' what the agreement would offer. | Continue reading
'The productive capacity and exceptional dynamics of the games industry are indispensable, and it is high time they were put to greater use.' | Continue reading
Meanwhile, the company's popular Roblox title, Welcome to Bloxburg, generated $2.1 million during Q1. | Continue reading
The U.S. publisher has been taken private in a deal worth $55 billion. | Continue reading
The game industry hardship fund bundle, meant to support game workers during ongoing mass layoffs, is over halfway through its goal of 200,000 USD. | Continue reading
Roblox Corp is defending its ability to set the 'global standard' for healthy, safe, and age-appropriate digital engagement—all against the backdrop of multiple lawsuits accusing the company of endangering children. | Continue reading
The company's take-private merger with a consortium led by Saudi Arabia's sovereign wealth fund is expected to conclude later today. | Continue reading
We spoke with Silent Hill series producer Motoi Okamoto and game director Jon McKellan about embracing analog horror and fully immersing players in a new perspective. | Continue reading
The international soccer simulator only launched onto Netflix in June. | Continue reading
Consumers will be expected to pay up to 50 percent more for some console hardware. | Continue reading
Sony has also secured over $510 million in U.S. tariff refunds. | Continue reading
Saudi Arabia's divisive EA buyout looks set to go through next week. | Continue reading
Xbox CEO Asha Sharma lays out a plan to get Xbox back on track after the latest round of layoffs. | Continue reading
Acclaimed actor Samantha Beart joins us for this month's edition of GDC Side Quest on the Game Developer Podcast. | Continue reading
Plus: The developer of Buckshot Roulette launches a horror subversion of Mario Party. | Continue reading
'Music doesn’t make us feel things. Music IS feeling. Art IS feeling.' | Continue reading
Back from the dead and better than ever. | Continue reading
The engine maker said it wants to help developers produce titles for Netflix's multi-platform ecosystem. | Continue reading
I wonder who knows the answer to that finicky production question? Let's hope they weren't just laid off. | Continue reading
Flagging Xbox sales have become the new normal for Microsoft. | Continue reading
The company reports revenue up 94.9 percent to $889.1 million. | Continue reading
The Last Sentinel developer attributes the job cuts to a shift in creative and development direction for the project. | Continue reading
Martin Keely is now vice president and general manager of Epic Games Store and Epic Online Services. | Continue reading
Long-serving CEO Andrew Wilson has held the role since 2013. | Continue reading
'Only the survival of our studio would ever make us consider such a painful action.' | Continue reading
The cumulative Resident Evil series unit sales currently sit at 213 million. | Continue reading
Yavuz co-founded the Mount & Blade studio in 2005 alongside her husband Armagan Yavuz. | Continue reading
Hight will continue to earn $800,000 annually in his new advisor role, as well as netting an annual cash bonus award. | Continue reading
Meta has confirmed it will spend billions on a new AI data center in Texas just months after raising Quest prices due to an AI-driven memory shortage. | Continue reading
How an industry renowned for creativity is actively stifling it. | Continue reading
Atari boss Wade Rosen said the company hopes to bring the 'spirit of our iconic brand and games to a new medium.' | Continue reading
Publisher Ubisoft shared the news after confirming the remake has sold over 3.5 million copies worldwide. | Continue reading
Jackbox Games CEO Mike Bilder joins the show to discuss how the Jackbox Party Pack developers survived the decline of sales after the end of the 2020 COVID-19 pandemic lockdowns. | Continue reading
Plus: Bethesda union workers hit back at Xbox and some never-before-seen Pokémon designs. | Continue reading
Steam has revamped how wishlists and gifting works across the platform. | Continue reading
'We're going to try to pull through for the time being without shutting down,' says CEO David Carrasco. | Continue reading
'The Commission concluded that the notified transaction would not raise competition concerns.' | Continue reading
Microsoft has also been accused of immediately cutting off access to group benefits health insurance by a group of Bethesda Montreal employees. | Continue reading