Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Ksawery Komputery, the work is comprised of is a video and the promotional website for Sai Ga, taking on the graphic theme and having a close look at pixels. | Continue reading
Created by Ksawery Komputery, the work is comprised of is a video and the promotional website for Sai Ga, taking on the graphic theme and having a close look at pixels. | Continue reading
Created by Vienna based Depart, 'The Entropy Gardens' is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception. | Continue reading
Created by Vienna based Depart, 'The Entropy Gardens' is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Dries Depoorter, '24h Sunrise/Sunset' is an installation that displays a realtime sunset and sunrise somewhere happening in the world with the use of CCTV. | Continue reading
Created by Dries Depoorter, '24h Sunrise/Sunset' is an installation that displays a realtime sunset and sunrise somewhere happening in the world with the use of CCTV. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Random Studio in collaboration with Arnout Meijer and RWA Electronics, the project is comprised of a lighting system in Random's studio that emulates the movement of the sun and the ever-evolving states of natural light. | Continue reading
Created by Random Studio in collaboration with Arnout Meijer and RWA Electronics, the project is comprised of a lighting system in Random's studio that emulates the movement of the sun and the ever-evolving states of natural light. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Looom is a flipbook animation app for the iPad, reimagined. It invites users to a new way of creating hand-drawn animation. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Madeline Schwartzman, | Continue reading
Created by VTProDesign, 'Aberration Lab' is a participatory art experience that alchemizes user-submitted tweets into long exposure light paintings drawn in real time by a Kuka robot. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Join the challenge and share your best patch made with Max/MSP/JitterDeadline: 17.05.2020 | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
An exploratory project into networks' ability to guide movement through physical space - the name concatenates three popular digital services which perform acts of choreography on a mass scale. | Continue reading
A collaboration between Daito Manabe (Rhizomatiks) and Kenichiro Shimizu (PELE) for Kazu Makino, 'Come Behind Me, So Good!' music video combines photogrammetry and mixed reality to create a seamless dream-like landscape, invigorated by Elevenplay performance. | Continue reading
Created by Kynd in collaboration with Yu Miyashita (Sound), 'Expressions' is a series of artworks exploring the physicality of thick and bold paint-like dynamic constructs that emerge from illuminated digital space revealing an intricate play of shapes, light and shadow. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
The Antivanity Mirror by Neil Mendoza is a robotic mirror that won’t let you look at yourself. | Continue reading
Wave Fragment is a kinetic light sculpture that is in the ability to display wind-related flow fields by the reflection of light, inspired by the continuous movement of water. | Continue reading
Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, 'Avatar·Mythology' is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts. | Continue reading
Passifolia is a collective experience, made-to-mesure for La Gaîté Lyrique in Paris and made up of 16 interactive modules organically set up in space. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), 'Fallback' is an alternative platform for providing access to real-time news during times of Internet shutdown. | Continue reading
In November 2019, CAN joined the biannual ECAL Research Day to find out how methodologies borrowed from science and engineering can strengthen creative practice—and drive the conversation. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Yuri Sizuki (Pentagram) in collaboration with Fish Fabrications and Counterpoint, 'The Welcome Chorus' is an interactive installation that brings together sound, sculpture and artificial intelligence. | Continue reading
This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing. | Continue reading