Recently, the PowerShell Team shipped the Generally Available (GA) release of PowerShell Core 6.2. Since that release, we’ve already begun work on the next iteration!We’re calling the next release PowerShell 7, the reasons for which will be explained in this blog post. | Continue reading
Today, we are announcing .NET Core 3.0 Preview 4. It includes a chart control for Windows Forms, HTTP/2 support, GC updates to use less memory, support for CPU limits with Docker, | Continue reading
We are thrilled to announce the release of the .NET Framework 4.8 today. It’s included in the Windows 10 May 2019 Update. .NET Framework 4.8 is also available on Windows 7+ and Windows Server 2008 R2+. | Continue reading
Learn how to get Visual Studio IntelliCode to make recommendations based on patterns it finds in your own code, in 3 simple steps. | Continue reading
The Time Travel Debugging (TTD) preview in Visual Studio Enterprise 2019 provides the ability to record a Web app running on a Azure Virtual Machine (VM) and then accurately reconstruct and replay the execution path. | Continue reading
ML.NET is an open-source and cross-platform machine learning framework (Windows, Linux, macOS) for .NET developers. Using ML.NET, developers can leverage their existing tools and skillsets to develop and infuse custom AI into their applications by creating custom machine learning … | Continue reading
Welcome to the third post in the Windows Command-Line series. In this post, we'll start to dig into the internals of the Windows Console and Command-Line, what it is, what it does ... and what it doesn't do! | Continue reading
A few days ago, we announced the general availability of Visual Studio 2019. But I’ve been using Visual Studio 2019 exclusively since the first internal build – long before the release of Preview 1 in December of 2018. | Continue reading
In Visual Studio 2019 Preview 2 we made the compiler back-end to prune away debug information that is unrelated to code or data emitted into binary and changed certain hash implementations in the PDB engine, to improve linker throughput, which resulted in more than 2x reduction o … | Continue reading
The C++ compiler in Visual Studio 2019 includes several new optimizations and improvements geared towards increasing the performance of games and making game developers more productive by reducing the compilation time of large projects. Although the focus of this blog post is on … | Continue reading