Does 3D printing have stop motion potential? Eastend Western trials the technique across film genres

The animation studio, led by directors Jack Cunningham and Nicolas Ménard, has released Triple Bill, an anthology of short films where each frame features a unique 3D printed puppet. | Continue reading


@itsnicethat.com | 1 year ago

Bianca Beneduci channels her “huge feelings” directly into the cute characters she crafts

The Brazilian illustrator and animator’s recent exploration of grumpiness in women has left her revelling in creating characters that are “visibly pissed off”. | Continue reading


@itsnicethat.com | 1 year ago

Odds Studio welcomes the warmth of tradition with a retro rebrand for Lolo

The French design studio brings an artisanal family food business back to life with an identity that brings a more modern audience to the table. | Continue reading


@itsnicethat.com | 1 year ago

Plains of Yonder on creating the easter egg-laden opening sequence for The White Lotus

Is this the dream project? The Seattle-based creative studio reveals the research, script scouring and skill that goes into making an opening sequence that gets everyone talking. | Continue reading


@itsnicethat.com | 1 year ago

Blinkink uses the subtle imperfections of cross stitch to craft an animated campaign for Burberry

The production studio has embroidered 120 stitched frames to bring Burberry’s iconic knight logo to life for a journey across London to kick start the fashion house’s Winter 2025 show. | Continue reading


@itsnicethat.com | 1 year ago

Little Troop’s playfully peculiar identity for MoMA’s family festival characterises childhood imagination

A match made in heaven, the world-renowned art gallery collaborates with its NYC neighbour to shape it’s first-ever family festival. | Continue reading


@itsnicethat.com | 1 year ago

How graphic designers can weather an industry on the rocks

A new report, created in collaboration between It’s Nice That’s Insights department and WePresent, explores the uncertain future of design, offering guidance across three areas in flux: trends, research and new roles. Download the full report now over on WePresent. | Continue reading


@itsnicethat.com | 1 year ago

Inside Casa do Povo: a rare (and brave) public forum for creativity

Home to 20 collectives, the space is a breeding ground for fresh perspectives. Our São Paulo correspondent meets some of its community. | Continue reading


@itsnicethat.com | 1 year ago

Pentagram uses the plant life surrounding Grenfell Tower to embody the non-profit, Grow to Know

Turning to tactile printing methods, Marina Willer and her team repurpose the area’s flora and fauna to honour the past and bolster the non-profit’s future ambitions. | Continue reading


@itsnicethat.com | 1 year ago

Karabo Mooki celebrates South Africa’s first Black show jumper

Among an elitist equestrian scene and the backdrop of apartheid, the photographer’s latest photo story – Black Rein – is a show-stopping recognition of the life and work of athlete, Enos Mafokate. | Continue reading


@itsnicethat.com | 1 year ago

Secret 7” reveals who’s left their stamp on 2025’s record sleeves

The renowned charity record sleeve auction is back with an extraordinary lineup of world-renowned artists, including artworks for vinyl by: Antony Gormley, Yinka Ilori, Paul Smith and more… | Continue reading


@itsnicethat.com | 1 year ago

Sul sul! How The Sims influenced a generation of creatives

Whether you loved designing the interiors, customising characters, or taking the stairs away while your Sim was swimming, the iconic game made a big impact on many of us – and its visual legacy is sprawling. | Continue reading


@itsnicethat.com | 1 year ago

Floriane Rousselot translates music into bold visual worlds

With nods to street culture and albums inspired by Dragon Ball Z, the French art director seeks to visualise the unique soundscapes of the artists she works with. | Continue reading


@itsnicethat.com | 1 year ago

“Offer to bring them into the conversation”

Stuck between poor leadership and an unresponsive manager? Alex Bec offers practical ways to navigate tricky workplace dynamics in this week’s Creative Career Conundrums. | Continue reading


@itsnicethat.com | 1 year ago

Erik Schmitt and Fromm bring the element of surprise to Dis-loyalty’s creator campaign, Beat Boring

The monthly series welcomes animators and filmmakers with wildly different processes and practices, aiming to bring fun and fresh perspectives to the travel sector. | Continue reading


@itsnicethat.com | 1 year ago

Jacob Lazarus turns surveillance footage from the West Bank into an act of resistance

Working with an archive of smartphone and body cam footage, the artist’s installation and publishing project encourages a deeper and more intentional engagement with images of violence. | Continue reading


@itsnicethat.com | 1 year ago

Jake Green pays tribute to Leyton Orient and the rituals that bind the community

This month, a public exhibition along Leyton High Road celebrates the neighbourhood’s rich football heritage. | Continue reading


@itsnicethat.com | 1 year ago

It’s Nice That talks to designers behind fictional brands for TV and film

Duff Beer, Dunder Mifflin Paper, Wonka Candies, Barbie merchandise… We’ve seen countless made-up brands transcend seamlessly from the screen into the real world. So what’s the key to their success? We chat to the graphics team behind the Barbie film, Wes Anderson’s go-to graphic … | Continue reading


@itsnicethat.com | 2 years ago

Dark Igloo's Contact Us page doubles as a 3D video game

10 years ago, the Brooklyn-based studio switched its Contact Us page for an 8-bit mini game. Now, it's launched an addictive 3D update where users can collect coins to increase email character count. | Continue reading


@itsnicethat.com | 3 years ago

The Unofficial Simpsons Cookbook

Food writer and Simpsons superfan Laurel Randolph on the joy and challenges of recreating dishes from the cartoon’s culinary scenes, why fictional food looks so delicious, and how Marge is the real hero of the show. | Continue reading


@itsnicethat.com | 3 years ago

Peng Cheng on how ancient crafts inspire her masterful typographic posters

Reflecting ancient traditions, literature and life experiences, the Shenzhen-based designer explains how her posters have become “visual diaries”. | Continue reading


@itsnicethat.com | 3 years ago

Monotype says fonts make us feel things, but which fonts are most trustworthy?

Collated in collaboration with Neurons, a new study from Monotype finds that the right type can boost positive reader response by 13 per cent. But what is the “right type”? | Continue reading


@itsnicethat.com | 4 years ago

Rayane Jemaa uses digital renders to scrutinise video games set in Middle East

The British-Tunisian digital artist explores the implications of using the Middle East and North Africa as a setting for violent war games. | Continue reading


@itsnicethat.com | 4 years ago

One designer’s goal to redesign the American flag

Steven Horton Jr. wants to create a flag specifically for Black Americans, who he feels have not been represented by America’s current star-spangled banner. | Continue reading


@itsnicethat.com | 4 years ago

New interactive design project dedicated to science of decision-making

A vibrantly designed new exhibition encouraging play seeks to demystify the science of our daily decision-making for the world’s first interactive museum about behavioural science. | Continue reading


@itsnicethat.com | 4 years ago

The first house to be 3D printed from raw earth

Multiple printers constructed the building in 200 hours using local soil, meaning it’s zero-waste and needed no materials to be transported to the site. | Continue reading


@itsnicethat.com | 5 years ago

Snake: how the Nokia game defined a new era for mobiles

After launching in 1997 on the Nokia 6110, Snake quickly became a phenomenon. The game’s developer Taneli Armanto discusses its origin and digital legacy. | Continue reading


@itsnicethat.com | 5 years ago

“Click” creators: it’s getting harder for small studios to compete with big tech

We caught up with co-founders Roel and Luna in their Amsterdam base to discuss working with but also critiquing technology, and how their practice explores its social effects. | Continue reading


@itsnicethat.com | 5 years ago

The Science Museum’s Never Been Seen website shows you objects with zero views

The site reveals unseen photographs of objects from its archive, making you the first person in the world to see that object online and offering the joy of random discovery. | Continue reading


@itsnicethat.com | 5 years ago

The United Nations issues an open brief to designers to help fight coronavirus

In its first open brief to the creative community, the United Nations is asking for designers to help produce concise and impactful visuals to help share life-saving information on Covid-19. | Continue reading


@itsnicethat.com | 6 years ago

Tokyo 2020 unveils first ever animated pictograms used in Olympics’ history

The 73 kinetic icons designed by Masaaki Hiromura and animated by Kota Iguchi each show their sport in motion, representing 22 Paralympic sports and 33 Olympic sports. | Continue reading


@itsnicethat.com | 6 years ago

t¥p3w0rld

Indulge in a dose of Windows XP desktop nostalgia with t¥p3w0rld, a new collaborative digital project that Dinamo says is “doing something completely different to what’s out there”. | Continue reading


@itsnicethat.com | 6 years ago

The Strokes’ At the Door animated video

Drawing inspiration from Heavy Metal, Watership Down and The NeverEnding Story, Mike Burakoff and Benjy Brooke’s epic film plays with nostalgia and reality. | Continue reading


@itsnicethat.com | 6 years ago

Patryk Hardziej explores a modernist approach to design in Communist Poland

CPN: Logo, Identity, History charts the pioneering visual identity and branding of Communist Poland’s only network of petrol stations. | Continue reading


@itsnicethat.com | 6 years ago

It’s Nice That on the snail art of Aleia Murawski and Samuel Copeland

Aleia Murawski and Samuel Copeland combine the banality of every day with elements of the strange and fantastical in these snail-centric joys. | Continue reading


@itsnicethat.com | 6 years ago

Daniel Keogh’s maximalist illustrations

The Australian-based illustrator starts each project on paper, before moving on to hundreds of layers in Photoshop for his incredibly detailed images. In his Where's Wally?-style illustrations, he encourages the viewer creates their own stories. | Continue reading


@itsnicethat.com | 6 years ago

Greta Grotesk is a typeface in homage to the teenage activist’s handwriting

Tal Shub is a designer based in New York who co-founded Uno, a company with a mission to eradicate single-use plastic bottles by offering a reusable alternative. Alongside the team with which he runs this venture, he has also produced an ode Greta Thunberg in the form of a typefa … | Continue reading


@itsnicethat.com | 6 years ago

How a feminist approach to design is the key to tackling bias in AI

_Dr Charlotte Webb is co-founder of Feminist Internet, a non-profit organisation on a mission to make the internet more equal for women and other marginalised groups through creative, critical practice. She was nominated last year by the Evening Standard as one of the most influe … | Continue reading


@itsnicethat.com | 7 years ago

A former Finnish military island is to play host to Europe’s latest biennial

The inaugural edition of the Helsinki Biennial will take place on Vallisaari in 2020. | Continue reading


@itsnicethat.com | 7 years ago

Decoding Dictatorial Statues untangles the agency of sculpted bodies

_Decoding Dictatorial Statues_ explores the visual language of statues. The expression, representation and historical context of statues have all been under scrutiny in recent debates. Though some statues mark a significant point in history, should these statues still stand in ce … | Continue reading


@itsnicethat.com | 7 years ago

Standards Manual celebrates the original emoji from late 90s Japan with new book

With their string of publications including republishing the detailed graphic standards manuals for Nasa and the New York City Transit Authority, Hamish Smyth and Jesse Reed’s mission has been to “preserve and archive design history”. Their "publishing imprint’s":https://standard … | Continue reading


@itsnicethat.com | 8 years ago