Analyzing and applying design principles to development frameworks | Continue reading
In the previous post, I tried answering why no one has been able to build a better Goodreads yet. We learned about the growth loop driving… | Continue reading
Written with the hope that others will be inspired to download screen readers and learn to use them. Let’s learn together. | Continue reading
What decisions a designer will run into while designing learning experiences. | Continue reading
Insights to help evaluate if you should jump onto the #buildinpublic train | Continue reading
The funny font from vintage Microsoft Word has an unbelievable past and great influence on today’s culture | Continue reading
Uncover or revisit 9 classic UX books from the 1980s by Norman, Tufte, Shneiderman, and others. | Continue reading
What comes first to your mind when you think of China? The food? The population? The rising market? Although the first two things are… | Continue reading
Stealing ideas doesn’t have to result in imposter syndrome. If anything, copying helps reveal our most authentic selves. | Continue reading
Dieter Rams is arguably the most celebrated and influential product designers of the last century. His ten principles of “good design”… | Continue reading
Recently I’ve seen this tweet from Yves Peters asking how to call these spikes which I replied briefly (spoiler: it’s a light trap!). I… | Continue reading
By following these rules, you could make beautiful UX designs, efficiently | Continue reading
Adventures in Toy Design: Part 2 | Continue reading
I have some bad news for you | Continue reading
Inclusivity is beyond helping those in need, it’s about making sure there’s a place for everyone that comes on the internet… | Continue reading
People who read often desire to read in connection with other readers. Readers have found community within the website, “Goodreads.” And… | Continue reading
The Windows desktop experience has always been of great interest to me and has been the focus of a lot of my recent design concepts over on… | Continue reading
Today we are talking about design and usability in chess. | Continue reading
Blurred, organic gradient backgrounds are going to be a thing this year. | Continue reading
An illustrated guide on the different ‘resolutions’ of user flows, and when to use them. | Continue reading
What are user flows and why you need to use them. An illustrated guide on going from “WTF, am I looking at”, to a clear design of how your… | Continue reading
What we can learn from their stories. | Continue reading
The Tech Industry loves a good buzzword, so what’s all the hype with gamification, and is it worth it? | Continue reading
Three conversations that every product team should have prior to breaking ground on AI development. | Continue reading
Uniwidth typefaces have great potential for the use in interactive interfaces. This is a short compilation of some available typefaces. | Continue reading
The most common tool, methods, processes, and deliverables that designers use throughout the digital product design process. | Continue reading
A little more than two decades ago, the young web had a very big problem: Finding the “right” information and what you needed was very… | Continue reading
As artificially intelligent experiences become commonplace, designers must craft interfaces to empower them. | Continue reading
A step by step guide to creating a Hamburger Menu animation in SVG & CSS | Continue reading
Practical suggestions to improve your UI micro-interactions. | Continue reading
At face value, this meme appears to be a quick and easy tool for educating the general public about what the differences are between UI… | Continue reading
They don’t have much to do with design | Continue reading
Web accessibility casually explained. | Continue reading
Who said we don’t have tools? | Continue reading
Now that you have a basic understanding of how to use grids, you might be wondering how to apply them to layouts you see on the web… | Continue reading
Are we psychologically primed to focus on the wrong parts of our product? | Continue reading
Short analysis on the current state of affairs and a few tips to keep in mind. | Continue reading
1. Introduction | Continue reading
Every failure is a step to success: how we extended the design team from 5 to 25 people and fine-tuned the processes for large projects. | Continue reading
If you are aware of the values of carrying out the Product Design Process, then you are halfway through the success! | Continue reading
A guide to newcomers. | Continue reading
Written for fellow designers, let’s explore development techniques that help make our designs flexible and context-aware | Continue reading
Creating a high-quality icon family requires a thoughtful approach, a trained eye, and a lot of practice. Below, I’ll illustrate the… | Continue reading
An analysis of UX in successful product design | Continue reading
Neomorphism is predicted to be one of the top 2020 UI design trends. You might have seen it everywhere as a Dribbbel shot. Neumorphism is… | Continue reading
There are too many of us already! | Continue reading