Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Dries Depoorter, '24h Sunrise/Sunset' is an installation that displays a realtime sunset and sunrise somewhere happening in the world with the use of CCTV. | Continue reading
Created by Dries Depoorter, '24h Sunrise/Sunset' is an installation that displays a realtime sunset and sunrise somewhere happening in the world with the use of CCTV. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Random Studio in collaboration with Arnout Meijer and RWA Electronics, the project is comprised of a lighting system in Random's studio that emulates the movement of the sun and the ever-evolving states of natural light. | Continue reading
Created by Random Studio in collaboration with Arnout Meijer and RWA Electronics, the project is comprised of a lighting system in Random's studio that emulates the movement of the sun and the ever-evolving states of natural light. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Looom is a flipbook animation app for the iPad, reimagined. It invites users to a new way of creating hand-drawn animation. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Madeline Schwartzman, | Continue reading
Created by VTProDesign, 'Aberration Lab' is a participatory art experience that alchemizes user-submitted tweets into long exposure light paintings drawn in real time by a Kuka robot. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Join the challenge and share your best patch made with Max/MSP/JitterDeadline: 17.05.2020 | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
An exploratory project into networks' ability to guide movement through physical space - the name concatenates three popular digital services which perform acts of choreography on a mass scale. | Continue reading
A collaboration between Daito Manabe (Rhizomatiks) and Kenichiro Shimizu (PELE) for Kazu Makino, 'Come Behind Me, So Good!' music video combines photogrammetry and mixed reality to create a seamless dream-like landscape, invigorated by Elevenplay performance. | Continue reading
Created by Kynd in collaboration with Yu Miyashita (Sound), 'Expressions' is a series of artworks exploring the physicality of thick and bold paint-like dynamic constructs that emerge from illuminated digital space revealing an intricate play of shapes, light and shadow. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
The Antivanity Mirror by Neil Mendoza is a robotic mirror that won’t let you look at yourself. | Continue reading
Wave Fragment is a kinetic light sculpture that is in the ability to display wind-related flow fields by the reflection of light, inspired by the continuous movement of water. | Continue reading
Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, 'Avatar·Mythology' is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts. | Continue reading
Passifolia is a collective experience, made-to-mesure for La Gaîté Lyrique in Paris and made up of 16 interactive modules organically set up in space. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), 'Fallback' is an alternative platform for providing access to real-time news during times of Internet shutdown. | Continue reading
In November 2019, CAN joined the biannual ECAL Research Day to find out how methodologies borrowed from science and engineering can strengthen creative practice—and drive the conversation. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Yuri Sizuki (Pentagram) in collaboration with Fish Fabrications and Counterpoint, 'The Welcome Chorus' is an interactive installation that brings together sound, sculpture and artificial intelligence. | Continue reading
This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Created by Michael Sedbon, 'CMD' is an apparatus designed to explore how our technologies and ecosystems interact and what narratives and politics do they serve. The project questions what sort of ecological and social logic should be implemented in the design of automated infras … | Continue reading
SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York. | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading
Projects, tools and platforms at the intersection of art, media and technology | Continue reading