The deal comes months after Jam City laid off 85 workers. | Continue reading
The publisher is using the controversial technology to determine if players would want spinoffs for Call of Duty and Crash Bandicoot. | Continue reading
Coincidence will make puzzle games like Zachtronics used to, but it also appears to be dabbling in other mediums like in-person card games. | Continue reading
The four VR games were Oculus Rift exclusives, and their delistings may have happened 'some time ago' without any announcement. | Continue reading
Fizbin, which also developed Say No! More and the Inner World duology, will close its doors after an 11-year run. | Continue reading
Update: Secret Mode has laid off a 'small number' of staff following its independence from Sumo Group. | Continue reading
The two studios previously collaborated on Grand Theft Auto: The Trilogy and L.A. Noire: The VR Case Files. | Continue reading
The Tokyo-based studio will reportedly strive to 'protect creators.' | Continue reading
The player count for Monster Hunter Wilds greatly rose up overnight, and it's now Capcom's most-played PC game ever. | Continue reading
The company believes Harry Potter, Game of Thrones, Mortal Kombat, and DC hold the keys to salvation. | Continue reading
Update: 4A Games has released a statement clarifying its separation from Reburn and its continued development on the Metro series. | Continue reading
After Pokémon Legends: Arceus let players get attacked mid-battle, Pokémon Legends: Z-A is leaning fully into real-time combat. | Continue reading
Developers now have recaps for recent and previous promotions that include a game's revenue and traffic during the sale period. | Continue reading
Several games in the classic franchise are now open source, so longtime players can peek under the strategic hood and see how they work. | Continue reading
This price cut is anything but virtual. | Continue reading
Open betas, hangout spaces, and colliding player spheres are all signs of the future. | Continue reading
Dynamis One was established by a group of former Nexon employees who worked on mobile RPG Blue Archive. | Continue reading
'Collective action gets results, it is our best weapon.' | Continue reading
The Pokémon Company accused the two Chinese studios of infringing on its copyright, and eventually settled with them for a 'substantial economic price.' | Continue reading
The three-year-old studio is working on a puzzle title its investors say 'has the type of commercial mindset required to succeed in a demanding mobile market.' | Continue reading
The two companies will 'continue their collaboration' with a second game project based on another Konami property. | Continue reading
Flexion previously released Marvel: Contest of Champions on non-iOS/Android mobile stores for Kabam, and will do the same for EA and its various phone games. | Continue reading
Monolith's Wonder Woman game is canceled as part of WB's 'strategic change in direction.' | Continue reading
Bandai Namco's fighter hits a new sales milestone ahead of its second year of DLC content. | Continue reading
Helldivers 2 devs admit to being bullies who want to kick over player sandcastles. | Continue reading
After Cocoon's success in 2023, Geometric and Annapurna are working together again. | Continue reading
The Microsoft-owned publisher has admitted generative AI tools were used to 'help develop some in game assets.' | Continue reading
'Our studios in North America, the UK, Spain, France, and Japan all continue to refine and develop their ongoing game projects.' | Continue reading
Phoenix Labs is sunsetting Dauntless after a six-year run on May 29. | Continue reading
European ratings agency PEGI has decided it should be safe for some young people to dive into the award-winning deck builder. | Continue reading
The engine maker spent $214 million on a colossal restructuring program that resulted in widespread layoffs. | Continue reading
The studio intends to reshape into small teams working on 'novel game ideas brought to players as early as possible.' | Continue reading
Sony claims Chris Barrett attempted to create 'unprofessional levels of intimacy' with multiple women staffers at Bungie. | Continue reading
For nearly 35 years, Lipscomb worked at developers like Maxis, Sony Interactive, and Iron Galaxy. | Continue reading
The Chinese conglomerate has made heavy cuts across its game division as founder/CEO William Ding becomes more involved in its operations. | Continue reading
Sam Lake will receive this year's Lifetime Achievement Award. Lucas Pope will be recognized with the Pioneer Award. | Continue reading
'Sports games are the reasons why other games get greenlit.' | Continue reading
An unexpected game studio is in the spotlight for accusations of refusing to sign the interim SAG-AFTRA agreement. | Continue reading
Nintendo's new Taiwan offshoot will mark its first presence in the region since 2014, and comes shortly before its Nintendo Switch 2 showcase. | Continue reading
The new studio already has at least three projects in development, and hopes to make games 'on our own terms, with no limits.' | Continue reading
'The year-over-year decrease was driven by our portfolio reset.' | Continue reading
'When I am done with this, it will create a bunch of opportunities for people.' | Continue reading
NetEase delivered game revenues of $11.5 billion during the 2024 fiscal year. | Continue reading
'We are unlocking unprecedented opportunities to connect global video game players with one of the world’s most vibrant and passionate gaming communities.' | Continue reading
The Dutch consumer foundation Massaschade & Consument alleges Sony prices digital PlayStation games at nearly double the cost of physical versions. | Continue reading
'Everyone, you truly are incredible and we’re extremely grateful to you for taking a part in this painful journey.' | Continue reading
The developer hopes the pay increase for its full-time workers in Japan 'creates a stable and rewarding environment for our employees.' | Continue reading
The model will apparently 'support gameplay ideation and pave the way for future, novel, AI-based game experiences.' | Continue reading