The Dutch consumer foundation Massaschade & Consument alleges Sony prices digital PlayStation games at nearly double the cost of physical versions. | Continue reading
'Everyone, you truly are incredible and we’re extremely grateful to you for taking a part in this painful journey.' | Continue reading
The developer hopes the pay increase for its full-time workers in Japan 'creates a stable and rewarding environment for our employees.' | Continue reading
The model will apparently 'support gameplay ideation and pave the way for future, novel, AI-based game experiences.' | Continue reading
Wilson seemingly 'ceased' his roles at Grinding Gear Games in late January, but Path of Exile players noticed his absence months ago. | Continue reading
The U.S. studio launched Oxenfree II in 2023 under the Netflix banner—but the streamer's long-term plans for its video game business remain unclear. | Continue reading
The company previously outlined plans to downsize its internal development efforts. | Continue reading
NetEase may have conducted layoffs ahead of its reveal trailer for Marvel Rivals' next character, the Human Torch. | Continue reading
The PlayStation 5 platformer had the most wins at the 28th annual DICE Awards, including top spot in the Family Game and Game Design categories. | Continue reading
The remaining Toast staff will continue to support its two VR games, Richie's Plank Experience and 2024's Max Mustard. | Continue reading
The Swedish company recorded a full-year loss of $18.5 million after a sizeable downturn in net sales. | Continue reading
The studio was founded by former Avalanche Studios CCO Christofer Sundberg in 2020 and previously received an investment from NetEase. | Continue reading
'Today, our studio mourns a dear colleague, an inspiring friend, and a legendary visual director.' | Continue reading
The UK studio has been accused of failing to support employees throughout the process. | Continue reading
The EGS' annual player spending increased by 15 percent to $1.1 billion in 2024, while third-party spending keeps declining. | Continue reading
Changes to Final Fantasy Crystal Chronicles' payment model on iOS prevented players from accessing content they bought in its free and paid versions. | Continue reading
The company hopes to leverage Wanat's experience to build transmedia properties across film, television, and games. | Continue reading
Ironmace and Nexon's legal bout over Dark and Darker has finally reached a conclusion. | Continue reading
'You need to be the curator of your own story.' | Continue reading
For Minter and Llamasoft, I, Robot is the latest in a legacy of remakes and re-imaginings. In the past, he's had a hand in remaking 8-bit classics Tempest and Defender, along with his own Atari ST/Amiga game Llamatron. | Continue reading
While the company is focused on reducing its operational costs, CEO Yves Guillemot reiterated that Ubisoft's main priority is preparing Assassin's Creed Shadows for its March 20 launch. | Continue reading
Live to loot box another day. | Continue reading
The world of Pillars of Eternity looks very different up-close and personal. | Continue reading
The company has upgraded its fiscal forecast after a bumper quarter. | Continue reading
Kingdom Come: Deliverance II exceeded expectations during a quarter that Embracer CEO Lars Wingefors described as 'reassuring.' | Continue reading
According to Kotick, buying the Project Gotham Racing studio back in 2007 'violated all our principles.' | Continue reading
Kayleen Walters is taking over as Mojang's new studio head, and will remain as Microsoft Gaming's franchise VP. | Continue reading
The news comes with Thunderful attempting to reduce costs after admitting it made some 'over-investments.' | Continue reading
The company intends to focus on expanding extraction shooter Hunt: Showdown 1896. | Continue reading
'Growing and expanding the two franchises will be a key part of our future.' | Continue reading
'We will accelerate the discovery of a new franchise IP to further reinforce our competitive edge.' | Continue reading
The owners of the company behind the ARMA series and DayZ now own a Czech outlet accused of publishing disinformation and pro-Russia talking points. | Continue reading
'Unity must do better in how they treat their workers in hard times.' | Continue reading
The Japanese company wants to build success on an ethos of 'creativity and contribution.' | Continue reading
The lawsuit argues in part that policies denying Americans gender-affirming identity markers on their passports can harm the safety of game developers. | Continue reading
Can one block (or parry) an in-game ad? | Continue reading
Dragon Quest 3 HD-2D and Final Fantasy XIV: Dawntrail have been two of Square Enix's commercial highlights in 2024-2025's fiscal year. | Continue reading
CEO Fredrik Wester says Paradox's quarterly performance varied in 2024, but the studio's releases did well and continue to improve. | Continue reading
'We don’t believe in rushing a game to market or throwing money at problems.' | Continue reading
'It remains important to increase touchpoints beyond video games.' | Continue reading
The focus of the investigation remains unclear. | Continue reading
The Vancouver studio will continue to develop sprawling strategy titles, but hopes to supplement those releases with more experimental projects. | Continue reading
Real-money trading goes against Roblox's rules, and the company wants to prevent PlayerAuctions from selling more in-game items to its unaware playerbase. | Continue reading
Developers allegedly felt 'stuck in limbo' due to trend-chasing and uncertain leadership during the most recent WB Games regime. | Continue reading
Reversing course. | Continue reading
The Japanese publisher has upgraded its forecast in other areas and said Metaphor: ReFantazio is exceeding sales expectations. | Continue reading
The title had been slated to release in March. | Continue reading
The publisher is predicting one of its 'strongest ever' calendar years with GTA VI on track to launch in fall. | Continue reading