The new model will purportedly offer 'cost-effective, tailored services for hire.' | Continue reading
185 employees are expected to lose their jobs as a result of downsizing across Europe. | Continue reading
What do Pokemon and rule breakers have in common? You've gotta catch 'em all. | Continue reading
Constraints and constant cutting are good for creativity. | Continue reading
'There's no reason for me to put a ring fence around any game.' | Continue reading
Here comes a new publisher! | Continue reading
During his time at Nippon, Seko managed its business operations over several decades and led its international-focused offshoot, NIS America. | Continue reading
Nothing is true, everything is centralized. | Continue reading
The new additions will be available on Android worldwide and iOS across the European Union. | Continue reading
The mobile developer has been sold to Miniclip for $1.2 billion. | Continue reading
Going out on a high note. | Continue reading
While Team17 as a corporate entity is now Everplay, its three divisions—Team17 the developer, StoryToys, and Astragon—will operate as usual. | Continue reading
After over five years of development, Extremely OK pulled the plug on Earthblade, in part because of Celeste's legacy. | Continue reading
Haddad's final year with the company was dominated by the underperformance of Suicide Squad: Kill the Justice League. | Continue reading
Pocketpair Publishing will provide funding opportunities, development assistance, and publishing support. | Continue reading
Dragon Age: The Veilguard engaged 1.5 million players during Q3, but figure is well below internal expectations. | Continue reading
Don't kount the gory fighter out just yet. | Continue reading
Fine-tuned difficulty controls, slowed-down gameplay, and a jettisoned multiplayer mode tell us something about modern triple-A game design. | Continue reading
Developers do not in fact welcome our new AI overlords. | Continue reading
The three studios significantly beef up Virtuos' headcount as it focuses on becoming the 'biggest external game developer globally.' | Continue reading
Price founded the Ratchet & Clank and Marvel's Spider-Man developer in 1994, and has led Insomniac for over 30 years. | Continue reading
Another massive win for the little bot. | Continue reading
It looks like Balatro's various awards and wins sparked plenty of interest, particularly from the Game Awards crowd. | Continue reading
Warhammer 40K's recent game ventures, Rogue Trader and Space Marine II, are commercially strong as Games Workshop works on a TV adaptation. | Continue reading
'The chance to return [Dragon Age] to a proper quality single player RPG was the privilege of a lifetime. BioWare still has a lot of work to do culturally, but I do believe they are on the right footing now.' | Continue reading
The project was billed as the start of a transmedia universe but that plan has now been shelved. | Continue reading
One in 10 developers have lost their jobs over the past year. Opinions on live-service games are mixed, more studios are adopting Generative AI (even though it’s increasingly unpopular among developers), and severe weather events like Hurricane Milton and the Southern California … | Continue reading
The publisher said a lack of 32-bit support on Windows is the final nail in the coffin. | Continue reading
'This is the start of a new era.' | Continue reading
A swathe of job cuts won't prevent the company from 'exploring growth opportunities' through M&A deals. | Continue reading
The company will also need to prohibit the sale of loot boxes to some children to settle an FTC dispute. | Continue reading
'We've been working around the clock.' | Continue reading
Nintendo has come under fire for crediting the new Donkey Kong remaster as 'based on the work of' Retro Studios. | Continue reading
'We’re looking forward to be back supporting our community over the coming year. Times are challenging, and hopefully we can play a key role in the recovery.' | Continue reading
This article shares insights based on the development of Wizard of Legend 2, detailing the complexities encountered in Unreal Engine localization. | Continue reading
A pragmatic console reveal from Nintendo might feel like a shock to the system, but there's method in the (lack of) madness. | Continue reading
The company neglected to state whether the decision will lead to layoffs. | Continue reading
Microsoft's newly unveiled patent frames genAI as a 'co-pilot' to game designers to help them (and players) 'aid in the creation of the game's narrative.' | Continue reading
CEO CH Kim thinks Krafton's first-party teams and licensing deals can deliver another PUBG-sized success. | Continue reading
We read 219 slides so you don't have to. | Continue reading
A strikingly familiar device still shrouded in mystery. | Continue reading
'This step was necessary to position the company for future success.' | Continue reading
Analysis of the latest app store and Amazon product page data suggests that sales of Meta’s latest entry-level VR headset have underperformed. | Continue reading
2025's IGF Awards nominees include Balatro, Indika, and UFO 50 in categories like Excellence in Design and Narrative. | Continue reading
These new patents reveal Sony's research in how machine learning and peripherals could improve its controllers. | Continue reading
This is the third year in a row Microsoft has laid off workers in January. | Continue reading
In this article about console porting, we’ll discuss specifically the solutions we found to translate the save system. | Continue reading
The investment includes the option to purchase the Turkish company for $70 million. | Continue reading