How Thick as Thieves adapts immersive sim tricks for multiplayer shenanigans

It's crime time. | Continue reading


@gamedeveloper.com | 2 months ago

Moon Beast Productions nets $4.5 million to 'redefine' ARPGs

The San Francisco studio was formed by a pair of former Diablo leads in 2021. | Continue reading


@gamedeveloper.com | 2 months ago

Dungeons & Dragons: Dark Alliance fails death saves, gets delisted in 2025

No spare the dying, no revives are coming for Invoke's 2021 reboot of Dungeons & Dragons: Dark Alliance. | Continue reading


@gamedeveloper.com | 2 months ago

Pacific Drive is on the road towards a TV adaptation

Ironwood's debut survival game is (pacific) driving soon to a network or streamer near you. | Continue reading


@gamedeveloper.com | 2 months ago

Developer survey reveals surge in 'underperforming' studios in 2024

2024-2025's third quarter was rough on participating developers, but most think things will even out for Q4. | Continue reading


@gamedeveloper.com | 2 months ago

How newspaper games like Wordle became behemoths

Charting the meteoric rise of newspaper games, from Wordle to Pile-Up Poker and beyond. | Continue reading


@gamedeveloper.com | 2 months ago

'This is comedy': Balatro developer Localthunk baffled after PEGI hands title 18+ rating

The award-winning developer has questioned the consistency of PEGI's ratings. | Continue reading


@gamedeveloper.com | 2 months ago

Catly developer denies it's using generative AI or blockchain technology in its cute cat game

SuperAuthenti wants to 'paws' the rumors of generative AI and blockchain technology in Catly. | Continue reading


@gamedeveloper.com | 2 months ago

League of Legends skins won't get custom VO while SAG-AFTRA strikes Formosa Interactive

'We know this isn’t ideal...But this approach lets us respect the ongoing strike while continuing to deliver new content.' | Continue reading


@gamedeveloper.com | 2 months ago

Dark Passenger raises $3 million to fund debut multiplayer game

'This investment is a game-changer for us—it’s helped expand our team and set the foundations for our project, allowing us to focus on production.' | Continue reading


@gamedeveloper.com | 2 months ago

Aonic nets €152 million investment to support studios and fund future acquisitions

The conglomerate is aiming to spread its new investment across the studios under its banner, and potentially acquire some new ones. | Continue reading


@gamedeveloper.com | 2 months ago

Flashbulb Games confirms layoffs after scrapping unannounced project

The Danish studio has laid off seven employees. | Continue reading


@gamedeveloper.com | 2 months ago

Astro Bot, Balatro, and Metaphor: ReFantazio sweep the 2024 Game Awards

And the winners are... | Continue reading


@gamedeveloper.com | 3 months ago

New developer Clovers Studio teams with Capcom on Okami sequel

Someone must've drawn an '$' next to Clover's name at a recent Capcom meeting. | Continue reading


@gamedeveloper.com | 3 months ago

Microsoft is not ready to deprioritize Xbox consoles

While Microsoft's new global marketing campaign reaffirms a shift in their strategy to attract Xbox users off-console, questions are raised over the company's readiness in the cloud, mobile, PC, and handheld segments. | Continue reading


@gamedeveloper.com | 3 months ago

461 employees at ZeniMax Online Studios have unionized

Another union has formed within Microsoft in a bid to 'create protections against layoffs and workplace exploitation.' | Continue reading


@gamedeveloper.com | 3 months ago

Patch Notes #7: How an unlikely hero called Wilmot spawned a sustainable franchise

'It's a lot easier to get lots of little trickles of revenue from smaller, low-risk projects than massive mega projects.' | Continue reading


@gamedeveloper.com | 3 months ago

WB Games Montreal lays off 99 developers

Most of the impacted developers let go from WB Montreal were subcontractors through esteemed support developer Keywords. | Continue reading


@gamedeveloper.com | 3 months ago

Ex-Marathon director Chris Barrett sues Sony and Bungie after 'unfounded' firing

Barrett alleges he was fired from Bungie without cause, and that it and Sony are withholding a $45 million employee payout from him. | Continue reading


@gamedeveloper.com | 3 months ago

Deep Dive: Crafting detailed and dynamic water in Planet Coaster 2

'Try simple approaches first; in many cases, such an approach will already yield amazing results, leaving you more time to iterate on the more complex areas.' | Continue reading


@gamedeveloper.com | 3 months ago

Epic Games secures deal to preinstall Fortnite onto Android phones in UK and Spain

'This is just the beginning, and over the next year the companies plan to expand the partnership and bring more benefits to mobile players across the Telefónica network.' | Continue reading


@gamedeveloper.com | 3 months ago

Insulation vs isolation: The question defining the future of Australia's game industry

Australia's cautious game development community has ridden out the worst of 2024, but is it ready to take a risk to raise its profile on the world stage? | Continue reading


@gamedeveloper.com | 3 months ago

Mobile dev Glow Up Games shuts down after five-year run

'Our mission was to build games and tech which centers and celebrates Black and brown joy, and we were proud of what we were able to achieve.' | Continue reading


@gamedeveloper.com | 3 months ago

Balatro, Thank Goodness You're Here win at Apple's 2024 App Store Awards

It was an honor just to be downloaded. | Continue reading


@gamedeveloper.com | 3 months ago

Nintendo owns Monolith Soft after completing stake buyout

The two studios have been close for 17 years, and this soft acquisition comes ahead of Xenoblade Chronicles X's Nintendo Switch remaster in 2025. | Continue reading


@gamedeveloper.com | 3 months ago

IGN, GamesIndustry.biz, and Humble losing talent to soft layoffs

Media conglomerate Ziff Davis has been asking employees to jump ship. | Continue reading


@gamedeveloper.com | 3 months ago

People Can Fly restructures studio by laying off 120 devs and icing projects

The Outriders and Bulletstorm creator is 'tailoring plans to our financial capacity' by going back to work-for-hire and prioritizing a single independent project. | Continue reading


@gamedeveloper.com | 3 months ago

Xsolla and StarNest start game incubator academy in Azerbijan

The game commerce company has found another country to put down headquarters and fashion into a 'global hub for game development.' | Continue reading


@gamedeveloper.com | 3 months ago

How to create a 'fair' auto-aiming system in a robot shooter

Overhauling the algorithm and the introduction of a single mathematical formula to determine target priority has made our auto-aim settings more transparent and predictable for all players–and to great feedback. | Continue reading


@gamedeveloper.com | 3 months ago

Build a Rocket Boy acquires PlayFusion

As part of the deal, PlayFusion CEO and CTO Mark Gerhard will serve as Build A Rocket Boy co-CEO next to Benzies. | Continue reading


@gamedeveloper.com | 3 months ago

Rocksteady to terminate Suicide Squad support in January 2025

It's the end of the road for the Suicide Squad: Kill The Justice League. Its final update will introduce new character Deathstroke and an offline mode. | Continue reading


@gamedeveloper.com | 3 months ago

God of War art director Raf Grassetti joins Naughty Dog after Netflix studio's collapse

After Netflix shut down its triple-A studio, Grassetti has headed to Naughty Dog to work on one of its unannounced projects. | Continue reading


@gamedeveloper.com | 3 months ago

Marvel Rivals opens big with 10 million players on launch weekend

The hero shooter has established itself with the biggest Steam launch for Marvel Games' recent endeavors. | Continue reading


@gamedeveloper.com | 3 months ago

6 steps to a successful playtesting process for an indie developer

Maxim Kiselev, an indie game developer best known as the co-creator of HighFleet, outlined the playtesting roadmap for indie developers. | Continue reading


@gamedeveloper.com | 3 months ago

Report: Itch.io taken down by collectible maker Funko and AI tool Brand Shield

The indie marketplace said it was downed over the weekend after brand protection software used by Funko created a 'bogus phishing report.' | Continue reading


@gamedeveloper.com | 3 months ago

Life is Strange developer Deck Nine confirms another round of layoffs

The studio previously cut 20 percent of its workforce in February. | Continue reading


@gamedeveloper.com | 3 months ago

Like a Dragon devs open up on sharing source code, inspiring future programmers

'Anyone can become a game programmer as long as they have learned the basics of programming,' said technical director Yukata Ito. | Continue reading


@gamedeveloper.com | 3 months ago

Dragon Quest 3's HD-2D remake sells 2 million copies

The 1988 RPG remake released on current consoles and PC in mid-November, and became Square Enix's biggest single-player launch on Steam. | Continue reading


@gamedeveloper.com | 3 months ago

Opinion: Google's latest AI innovation offers a putrid vision of game development

Another supposedly life-changing AI model, another exasperated plea from a weary video game journalist. | Continue reading


@gamedeveloper.com | 3 months ago

Foamstars final seasonal update 'Party Goes On!' confirms the party is very much over

Square Enix is mothballing the multiplayer battler after less than a year. | Continue reading


@gamedeveloper.com | 3 months ago

Dark Math Games obtains seven-figure investment for debut project, XXX Nightshift

ZA/UM veterans are reuniting with a major investor from the Disco Elysium days to work on its 'true detective RPG' successor. | Continue reading


@gamedeveloper.com | 3 months ago

Support developer PTW opens spinoff studio in South Carolina

PTW's operations VP Sebastien Bisch hopes to create a 'center of excellence for the industry within the vibrant Charleston community, and a new flagship studio in the US.' | Continue reading


@gamedeveloper.com | 3 months ago

The Last Humble Bee postmortem: Staying sane in solo development

This is a postmortem for my second game release, and I share lessons learned for staying sane in independent solo game development. | Continue reading


@gamedeveloper.com | 3 months ago

EA makes photosensitivity and speech recognition tech patents open-source

Non-EA developers can now use the publisher's technology that detects photosensitivity issues and creates personalized speech for their own games at no cost. | Continue reading


@gamedeveloper.com | 3 months ago

Future Publishing signs content partnership with OpenAI

The company behind Edge, GamesRadar, and PC Gamer will let OpenAI use its content to enhance the 'ChatGPT experience.' | Continue reading


@gamedeveloper.com | 3 months ago

Killer Klowns dev Illfonic 'realigns' studio by cutting staff

'Today, we had to accept the harsh reality that the state of the industry has impacted us here at Illfonic.' | Continue reading


@gamedeveloper.com | 3 months ago

Playgama raises $3 million to build global HTML5 platform ecosystem

HTML5 games are in a 'renaissance,' and Playgama wants to make it easier for developers to reach the entire market instead of bouncing between 'standalone playgrounds.' | Continue reading


@gamedeveloper.com | 3 months ago

Smilegate makes 'strategic investment' into Dan Houser's Absurd Ventures enterprise

The two companies will learn from each other in key areas like live-service games, and may work together on one of Absurd Ventures' unannounced game projects. | Continue reading


@gamedeveloper.com | 3 months ago