Update: Reflector Entertainment is laying off 18 percent of its workforce

The cuts are being made a month after the launch of the studio's debut title Unknown 9. | Continue reading


@gamedeveloper.com | 3 months ago

Farming Simulator 25 has series-best launch with 2 million copies sold in opening week

The Farming Simulator series keeps growing in sales and players with each new entry. | Continue reading


@gamedeveloper.com | 3 months ago

PlayStation finds two new execs for its mobile game division

Two-year alums Olivier Courtemanche and Justin Kubiak will respectively lead the direction and business partnerships for PlayStation's mobile ventures. | Continue reading


@gamedeveloper.com | 3 months ago

Book Excerpt: Learning Video Game Design on the Tabletop

'Presented in a step-by-step format, this book helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games.' | Continue reading


@gamedeveloper.com | 3 months ago

Remedy claims self-publishing model will help it 'think more commercially'

The Finnish studio is preparing to self-publish a number of titles including Control 2 and FBC: Firebreak. | Continue reading


@gamedeveloper.com | 3 months ago

SAG-AFTRA doesn't want you to forget about striking workers during awards season

'It's important not to lose sight of the fact that thousands of video game voice and movement performers have been on strike for 116 days.' | Continue reading


@gamedeveloper.com | 3 months ago

Update: Sony working to acquire FromSoftware parent company Kadokawa

A potential deal could see Elden Ring become a first-party PlayStation franchise. | Continue reading


@gamedeveloper.com | 3 months ago

Indie RPG dev Thought Pennies cuts staff after losing project funding

The four-year-old studio is letting employees go after it spent years building staff and working on 'something amazing.' | Continue reading


@gamedeveloper.com | 3 months ago

How a South Korean intern saved Valve from a Vivendi lawsuit

Back in 2002, Vivendi had Valve on the ropes. Then one Korean-speaking intern entered the ring. | Continue reading


@gamedeveloper.com | 3 months ago

Astro Bot and Balatro headline Game Awards' 2024 nominees

The Game Awards unveiled its nominees for the 2024 ceremony ahead of its airing on December 12. | Continue reading


@gamedeveloper.com | 3 months ago

Roblox adds more parental controls to its revamped child safety procedures

Parents now have direct access to Roblox's parental control features, and young players are automatically barred from direct messaging players or accessing 'moderate' content. | Continue reading


@gamedeveloper.com | 3 months ago

What are game developers getting out of Bluesky?

You can't take the sky from me. | Continue reading


@gamedeveloper.com | 3 months ago

The art of game balance: evolution

First of a three-part series on combat-focused game balance design, exploring its evolution and showcasing successful case studies. | Continue reading


@gamedeveloper.com | 3 months ago

Senator questions Valve's commitment to wiping out 'disturbing and violent' extremism on Steam

'It appears that Valve has chosen to continue a 'hands off'-type approach to content moderation.' | Continue reading


@gamedeveloper.com | 3 months ago

SAG-AFTRA's newest agreement secures protections for video game dub actors

Under the new Localization Agreement, localization actors for non-U.S. made games have AI protections and larger voice print and session options. | Continue reading


@gamedeveloper.com | 3 months ago

Embracer attributes continuous 2024-2025 declines to a lack of substantial new releases

Earnings for the Swedish conglomerate's 2024-2025 year continue to fall without a release equal to Remnant II or Dead Island 2. | Continue reading


@gamedeveloper.com | 3 months ago

Ruckus Games raises $19 million in funding for debut title, 'Project Bobcat'

The studio secured another round of funding to continue development on its unannounced game project. | Continue reading


@gamedeveloper.com | 3 months ago

The Splinter Cell movie is no longer moving forward

Ubisoft has silently axed a film based on the now dormant stealth-action franchise. | Continue reading


@gamedeveloper.com | 3 months ago

I designed economies for $150M games: here's my ultimate handbook

After 5 years designing game economies generating $150M+, I've compiled my knowledge into a detailed 7-chapter guide on game economy, balance, and monetization. | Continue reading


@gamedeveloper.com | 3 months ago

Patch Notes #6: Pokémon TCG Pocket is my favorite gateway drug

A pocket full of positivity. | Continue reading


@gamedeveloper.com | 3 months ago

UK video game expo WASD is dead

The event focused on spotlighting indies alongside larger titles. | Continue reading


@gamedeveloper.com | 4 months ago

Epic Games is officially cool with the Internet Archive preserving early Unreal games

The Unreal series may have been shelved years ago, but Epic is letting its first two installments live on through the Internet Archive. | Continue reading


@gamedeveloper.com | 4 months ago

Remedy creative director Sam Lake to receive NY Game Awards' Andrew Yoon Award

The multihyphenate developer is being recognized for 'paving the way for narrative-focused game design and visually striking universes.' | Continue reading


@gamedeveloper.com | 4 months ago

Why hasn't The Game Awards announced a Future Class for 2024?

Class dismissed? | Continue reading


@gamedeveloper.com | 4 months ago

Postmortem: How Empires of the Undergrowth came together in over 7 years of Early Access

Here's the path this ant sim took from mobile pitch to full-blown RTS on PC. | Continue reading


@gamedeveloper.com | 4 months ago

CD Projekt is remaking the first Witcher game in Unreal Engine 5

The developers of Seven: The Days Long Gone are partnering with CD Projekt to remake The Witcher in Unreal Engine 5. | Continue reading


@gamedeveloper.com | 2 years ago

How to Make a Roguelike

A comprehensive primer on how to get started with roguelike development, guidance and tips in 5,500 words and 84 images. (A text version of the opening talk at | Continue reading


@gamedeveloper.com | 2 years ago

FIFA 23 passes 10.3M players to set launch week record

FIFA 23 has delivered the biggest launch of any FIFA title to date with over 10.3 million players dipping into the soccer sim during its first week on sale. | Continue reading


@gamedeveloper.com | 2 years ago

Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

Valve's latest Steam Deck trailer is causing a stir on social media after the icon for Nintendo Switch emulator Yuzu was spotted on the console. | Continue reading


@gamedeveloper.com | 2 years ago

The death of Google Stadia was not inevitable

Google Stadia could have been a great competitor in the video game market. Google made sure that would never happen. | Continue reading


@gamedeveloper.com | 2 years ago

More Dirty Coding Tricks from Game Developers (2010)

In this timeless feature from the March 2010 issue of Game Developer Magazine, we revisit the mighty kludges and well-meaning hacks that are sometimes required | Continue reading


@gamedeveloper.com | 2 years ago

Netflix forms new Helsinki studio to create original games

Netflix has opened a new internal games studio in Helsinki, Finland, to create "delightful and deeply engaging original games." | Continue reading


@gamedeveloper.com | 2 years ago

Building the Level Design of a procedurally generated Metroidvania (2017)

Using procedural generation and maintaining robust Level Design might seem like an oxymoron at first glance. In fact, the key for us was in having the algorithm | Continue reading


@gamedeveloper.com | 2 years ago

How to Write Sports Commentary (2009)

Sports commentary is an essential part of the viewing experience -- thus core to the game industry too. How to write it right, from Madden vet Ernest Ada | Continue reading


@gamedeveloper.com | 2 years ago

Building a Million-Particle System (2004)

Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. This article introduces a full GPU imp | Continue reading


@gamedeveloper.com | 2 years ago

Unity signs “multi-million dollar” contract to help U.S. government with defense

Unity has signed a contract with CACI that will see it become the "preferred real-time 3D platform" for simulation programs across the U.S. government. | Continue reading


@gamedeveloper.com | 2 years ago

Gamasutra Is Now Game Developer

The Art and Business of Making Games | Continue reading


@gamedeveloper.com | 2 years ago

Devs protest Activision Blizzard's soft response to abortion rights reversal

Activision Blizzard's lackluster response to the reversal of Roe v. Wade belies larger leadership issues, protesting workers say. | Continue reading


@gamedeveloper.com | 2 years ago

QA workers at Blizzard Albany are unionizing

A group of QA workers from Blizzard Albany, formerly Vicarious Visions, have formed a union to ensure they are "respected and compensated." | Continue reading


@gamedeveloper.com | 2 years ago

QA workers at Blizzard Albany are unionizing

Continue reading


@gamedeveloper.com | 2 years ago

Developers share their most memorable dirty coding tricks (2017)

We’ve gathered unusual solutions to unusual problems from resourceful coders across the industry. Delight at their ingenuity, marvel at their audaciousness, and | Continue reading


@gamedeveloper.com | 2 years ago

How Townscaper Works: A Story Four Games in the Making

The creator of Townscaper explains the different level generation systems that power Townscaper and the AI principles they derive from. | Continue reading


@gamedeveloper.com | 2 years ago

Embracer CEO: decision to accept $1B from Saudi state “not taken lightly”

"We genuinely believe that SGG, a fully commercial entity, has ambitions within gaming that are genuine." | Continue reading


@gamedeveloper.com | 2 years ago

New Unity offices in Moscow aim to support Russian devs

As the number of Russian developers adopting the Unity Engine grows, Unity Technologies is looking to better support these devs. The company announced today tha | Continue reading


@gamedeveloper.com | 2 years ago

Tuning Canabalt

This article is a technical summary of the curves, ratios and dimensions in the Flash version of Canabalt. Reader beware - contains spoilers and lots of number | Continue reading


@gamedeveloper.com | 2 years ago

The A.I. Of Doom (1993)

A modern classic that's almost 30 years old, let's find out how it works! | Continue reading


@gamedeveloper.com | 2 years ago

Sega indicates NFTs could be used to realize “SuperGame” ambitions

Sega says its SuperGame will comprise the multiple titles that cross over a "comprehensive range of technologies." | Continue reading


@gamedeveloper.com | 2 years ago

Capcom to increase base salary of staff in Japan by 30 percent

The company is also reorganising its HR department to create a more "comfortable" workplace. | Continue reading


@gamedeveloper.com | 2 years ago