As March draws to a close and Linux 6.14 nears release, now is a good time to provide you all with our first major progress update since taking the lead on the project. Going forward, we hope to keep these updates in sync with upstream kernel releases. We feel that this is a natu … | Continue reading
With a heavy heart, we announce the resignation of Asahi Linux founder Hector Martin (marcan). His statement is on his blog. Asahi Linux brings Linux to Apple Silicon, supporting audio, webcams, graphics acceleration, and more. As the remaining developers, we are taking this as a … | Continue reading
Hi everyone! We’ve just shipped a really cool update to our x86/x86-64 emulation stack on Asahi Linux, and I wanted to share what we’ve been working on. As of today, non-game apps are now usable! Cisco Packet Tracer running on Fedora Asahi Remix Native graphics in VMs As you migh … | Continue reading
Gaming on Linux on M1 is here! We’re thrilled to release our Asahi game playing toolkit, which integrates our Vulkan 1.3 drivers with x86 emulation and Windows compatibility. Plus a bonus: conformant OpenCL 3.0. Asahi Linux now ships the only conformant OpenGL®, OpenCL™, and Vulk … | Continue reading
Finally, conformant Vulkan for the M1! The new “Honeykrisp” driver is the first conformant Vulkan® for Apple hardware on any operating system, implementing the full 1.3 spec without “portability” waivers. Honeykrisp is not yet released for end users. We’re continuing to add featu … | Continue reading
For years, the M1 has only supported OpenGL 4.1. That changes today – with our release of full OpenGL® 4.6 and OpenGL® ES 3.2! Install Fedora for the latest M1/M2-series drivers. Already installed? Just dnf upgrade --refresh. Unlike the vendor’s non-conformant 4.1 drivers, our op … | Continue reading
We’re very proud to have released the first stable release of Fedora Asahi Remix not too long ago, and now it’s time to go over everything we’ve been up to. You may have wondered what’s up with the radio silence for the past few months. The answer is that we’ve been busy cramming … | Continue reading
Conformant OpenGL® ES 3.1 drivers are now available for M1- and M2-family GPUs. That means the drivers are compatible with any OpenGL ES 3.1 application. Interested? Just install Linux! For existing Asahi Linux users, upgrade your system with dnf upgrade (Fedora) or pacman -Syu ( … | Continue reading
You’ve all been waiting for it, many of you have guessed, and now, as announced at Flock To Fedora, it’s time to make it official: The new Asahi Linux flagship distribution will be Fedora Asahi Remix! We’re confident that this new flagship will get us much closer to our goal of a … | Continue reading
Upgrade your Asahi Linux systems, because your graphics drivers are getting a big boost: leapfrogging from OpenGL 2.1 over OpenGL 3.0 up to OpenGL 3.1! Similarly, the OpenGL ES 2.0 support is bumping up to OpenGL ES 3.0. That means more playable games and more functioning applica … | Continue reading
Hello everyone, Asahi Lina here!✨ As you probably know, I’ve been working together with the rest of the Asahi Linux team on open source GPU drivers for Apple Silicon platforms. It’s been a wild ride! Just at the end of last year we released the first version of our drivers, after … | Continue reading
Hello everyone! We’re excited to announce our first public Apple Silicon GPU driver release! We’ve been working hard over the past two years to bring this new driver to everyone, and we’re really proud to finally be here. This is still an alpha driver, but it’s already good enoug … | Continue reading
Hello everyone, Asahi Lina here!✨ marcan asked me to write an article about the M1 GPU, so here we are~! It’s been a long road over the past few months and there’s a lot to cover, so I hope you enjoy it! What’s a GPU? You probably know what a GPU is, but do you know how they work … | Continue reading
Time for another overdue progress report! This month’s update is packed with new hardware support, new features, and fixes for longstanding pain points, as well as a new bleeding-edge kernel branch with long-awaited support for suspend and the display controller! If you’re new to … | Continue reading
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