After the Flood – In Browser 3D Game

A WebGL application made with PlayCanvas (https://playcanvas.com) | Continue reading


@playcanv.as | 3 years ago

Global Illumination in WebGL

Showcase of illumination possibilities using WebGL. Made with PlayCanvas.Illumination technique used here is:Realtime direct shadowmapping with time blended lighmaps for global illumination on: walls, ceiling and floor.For furniture we use spherical harmonics L2 with spatial and … | Continue reading


@playcanv.as | 4 years ago