Why Dragon Quest Failed to Make It in America 30 Years Ago

Nintendo tried its best to make the West love RPGs, but culture—and more importantly, timing—was against the attempt. | Continue reading


@usgamer.net | 4 years ago

Zachtronics' Eliza Reckons with an Industry and Generation in Burnout Crisis

We talk to developer Matthew Seiji Burns about his prescient upcoming visual novel, a surprising departure for a studio known for puzzle games. | Continue reading


@usgamer.net | 4 years ago

Street Fighter: Third Strike, How a Parry Saved Street Fighter

Everyone loves a comeback. | Continue reading


@usgamer.net | 5 years ago

Facebook Referred to Kids as Young as Five as “Whales” for Its Monetized Games

Facebook wouldn't refund large purchases made by underage gamers. | Continue reading


@usgamer.net | 5 years ago

Chicago Gamers Will Have to Pay an Extra Tax on PlayStation Store Purchases Soon

The Amusement Tax rolls over to PlayStation. | Continue reading


@usgamer.net | 5 years ago

Telltale Games closes majority of studio

Update: We have an official statement from Telltale. | Continue reading


@usgamer.net | 5 years ago

How World of Warcraft Was Made

The developers behind World of Warcraft tell the story of its history, from the original beta to today. | Continue reading


@usgamer.net | 5 years ago

The Moment Madden NFL Killed NFL 2K Forever

Industry veteran Mike Mika recalls the moment EA obtained exclusive rights to the NFL license, and the fallout that followed. | Continue reading


@usgamer.net | 5 years ago